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Daily Deviation
Daily Deviation
December 25, 2009
Wintermarket by ~svenart is a truly breathtaking scene which encapsulates many aspects of Christmas: the dark nights, the shopping and the religious too.
Featured by joannastar
Description
thanks for viewing. Please click on the image to see it in full size.
I wish you all a wonderful christmas and a happy new year.
About the image:
actually I wanted to finish this project as a day version of a big historical marketplace with much more people and activiy next year. But then I tested the wip scene with a new lscript I wrote for saving lightsituations, and I liked it so much that I decided to create a winter/christmas version of this image.
The people are actually lowpoly characters I created a few years ago for a private 3d-game project. The have around 1500-3000 polygons each, most of the are rigged, but I also used a few groups of freezed peoples in the scene.
The Scene contains 3,9 Million polygons,399 Objects and 474 Lights.
I made the image look very much blue and orange to reach a good cold/warm contrast... Of course I know that this looks not soo real, but my main goal here was a good mood, not realism.
The christmas tree is of course more something like a "joke". The scene represents a fictive town of the 16-17th century.
Specially for this scene I modeled a few new buildings you can see on the right side... Some of them are french (16.-17th century I guess), a few others are german "Backstein-Gotik" buildings from 14-17 th century.
The church is a mix of notre Dame (side), Westmister Abbey (front) and a few german churches.
As always, I created this image with Lightwave3d.
Medievalworlds.com: www.medievalworlds.com
I wish you all a wonderful christmas and a happy new year.
About the image:
actually I wanted to finish this project as a day version of a big historical marketplace with much more people and activiy next year. But then I tested the wip scene with a new lscript I wrote for saving lightsituations, and I liked it so much that I decided to create a winter/christmas version of this image.
The people are actually lowpoly characters I created a few years ago for a private 3d-game project. The have around 1500-3000 polygons each, most of the are rigged, but I also used a few groups of freezed peoples in the scene.
The Scene contains 3,9 Million polygons,399 Objects and 474 Lights.
I made the image look very much blue and orange to reach a good cold/warm contrast... Of course I know that this looks not soo real, but my main goal here was a good mood, not realism.
The christmas tree is of course more something like a "joke". The scene represents a fictive town of the 16-17th century.
Specially for this scene I modeled a few new buildings you can see on the right side... Some of them are french (16.-17th century I guess), a few others are german "Backstein-Gotik" buildings from 14-17 th century.
The church is a mix of notre Dame (side), Westmister Abbey (front) and a few german churches.
As always, I created this image with Lightwave3d.
Medievalworlds.com: www.medievalworlds.com
Medievalworlds 3dmodels on Turbosquid: www.turbosquid.com/Search/Arti…
Image size
1280x720px 534.83 KB
Make
none
Model
none
Shutter Speed
0/1 second
Focal Length
24 mm
Date Taken
Dec 22, 2009, 11:35:53 AM
© 2009 - 2024 svenart
Comments493
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Nice caemera angle